File Frame.hpp¶
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#pragma once
#include <string>
#include <units/units.hpp>
#include <astro/astro.fwd.hpp>
#include <astro/frames/frame_concepts.hpp>
namespace astrea {
namespace astro {
template <CelestialBodyId origin, FrameAxis axis>
struct Frame {
protected:
virtual ~Frame() = default;
public:
static constexpr CelestialBodyId get_origin() { return _origin; }
static constexpr FrameAxis get_axis() { return _axis; }
protected:
static constexpr CelestialBodyId _origin = origin;
static constexpr FrameAxis _axis = axis;
};
} // namespace astro
} // namespace astrea