File ImpulsiveBurn.hpp¶
File List > astrea > astro > astro > propagation > event_detection > events > ImpulsiveBurn.hpp
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#pragma once
#include <string>
#include <units/units.hpp>
#include <astro/astro.fwd.hpp>
namespace astrea {
namespace astro {
class ImpulsiveBurn {
public:
std::string get_name() const;
Unitless measure_event(const Time& time, const State& state, const Vehicle& vehicle) const;
void trigger_action(const Time& time, State& state, Vehicle& vehicle) const;
bool is_terminal() const;
private:
mutable Angle previousAnomaly = 0.0 * astrea::detail::angle_unit;
};
} // namespace astro
} // namespace astrea