File InertialFrame.hpp¶
File List > astrea > astro > astro > frames > types > InertialFrame.hpp
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#pragma once
#include <string>
#include <astro/astro.fwd.hpp>
#include <astro/frames/Frame.hpp>
#include <astro/types/enums.hpp>
namespace astrea {
namespace astro {
template <CelestialBodyId origin, FrameAxis axis = FrameAxis::ICRF>
requires(origin != CelestialBodyId::UNSET && origin != CelestialBodyId::CUSTOM)
struct InertialFrame : Frame<origin, axis> {
virtual ~InertialFrame() = default;
static constexpr CelestialBodyId get_origin() { return Frame<origin, axis>::get_origin(); }
static constexpr FrameAxis get_axis() { return Frame<origin, axis>::get_axis(); }
};
} // namespace astro
} // namespace astrea