File Spherical.hpp¶
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#pragma once
#include <iosfwd>
// units
#include <units/units.hpp>
// astro
#include <astro/astro.fwd.hpp>
#include <astro/frames/CartesianVector.hpp>
#include <astro/frames/frames.hpp>
#include <astro/state/orbital_elements/OrbitalElements.hpp>
#include <astro/systems/AstrodynamicsSystem.hpp>
#include <astro/types/typedefs.hpp>
namespace astrea {
namespace astro {
class Spherical {
friend std::ostream& operator<<(std::ostream&, Spherical const&);
public:
Spherical(Unitless scale = 0.0 * astrea::detail::unitless) :
_range(scale * astrea::detail::distance_unit),
_inclination(scale * astrea::detail::angle_unit),
_azimuth(scale * astrea::detail::angle_unit)
{
}
Spherical(const Distance& range, const Angle& inclination, const Angle& azimuth) :
_range(range),
_inclination(inclination),
_azimuth(azimuth)
{
}
Spherical(const RadiusVector<frames::earth::icrf>& r, const Date& date, const CelestialBody* parent);
Spherical(const RadiusVector<frames::earth::earth_fixed>& r, const CelestialBody* parent);
template <IsOrbitalElements T>
Spherical(const T& elements, const AstrodynamicsSystem& sys, const Date& date)
{
*this = Spherical(
Cartesian(elements, sys.get_mu()).get_position().template in_frame<frames::earth::earth_fixed>(date),
sys.get_central_body().get()
);
}
Spherical(const Spherical&);
Spherical(Spherical&&) noexcept;
Spherical& operator=(Spherical&&) noexcept;
Spherical& operator=(const Spherical&);
~Spherical() = default;
bool operator==(const Spherical& other) const;
bool operator!=(const Spherical& other) const;
Spherical operator+(const Spherical& other) const;
Spherical& operator+=(const Spherical& other);
Spherical operator-(const Spherical& other) const;
Spherical& operator-=(const Spherical& other);
Spherical operator*(const Unitless& multiplier) const;
Spherical& operator*=(const Unitless& multiplier);
std::vector<Unitless> operator/(const Spherical& other) const;
Spherical operator/(const Unitless& divisor) const;
Spherical& operator/=(const Unitless& divisor);
RadiusVector<frames::earth::earth_fixed> get_position(const CelestialBody* parent) const;
RadiusVector<frames::earth::icrf> get_position(const Date& date, const CelestialBody* parent) const;
const Angle& get_azimuth() const { return _azimuth; }
const Angle& get_inclination() const { return _inclination; }
const Distance& get_range() const { return _range; }
Spherical interpolate(const Time& thisTime, const Time& otherTime, const Spherical& other, const Time& targetTime) const;
private:
Distance _range;
Angle _inclination;
Angle _azimuth;
};
std::tuple<Distance, Angle, Angle> convert_earth_fixed_to_spherical(const RadiusVector<frames::earth::earth_fixed>& rEcef);
RadiusVector<frames::earth::earth_fixed>
convert_spherical_to_earth_fixed(const Distance& range, const Angle& inclination, const Angle& azimuth);
} // namespace astro
} // namespace astrea