File enums.hpp¶
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#pragma once
#include <stdint.h>
namespace astrea {
namespace astro {
using EnumType = uint32_t;
enum class CelestialBodyId : EnumType {
UNSET,
// Solar System Bodies
SUN,
MERCURY,
VENUS,
EARTH,
MOON,
MARS,
PHOBOS,
DEIMOS,
JUPITER,
GANYMEDE,
CALLISTO,
IO,
EUROPA,
SATURN,
TITAN,
RHEA,
IAPETUS,
URANUS,
TITANIA,
OBERON,
NEPTUNE,
TRITON,
// Barycenters
SOLAR_SYSTEM_BARYCENTER,
MERCURY_BARYCENTER,
VENUS_BARYCENTER,
EARTH_BARYCENTER,
MARS_BARYCENTER,
JUPITER_BARYCENTER,
SATURN_BARYCENTER,
URANUS_BARYCENTER,
NEPTUNE_BARYCENTER,
// Other
CUSTOM
};
enum class CelestialBodyType : EnumType { UNSET, STAR, PLANET, MOON };
enum class SystemCenter : EnumType { CENTRAL_BODY, BARYCENTER };
enum class FrameAxis : EnumType {
ICRF,
J2000,
BODY_FIXED,
LVLH,
RIC,
VNB,
ENU
};
} // namespace astro
} // namespace astrea